Other posts related to games

Warhammer Online

BJ | September 17, 2008 1:34 pm

So against my better judgement I picked up another MMO. Warhammer Online. A fantasy MMO centered around faction based PVP combat.

Most of the server from the Dark Age of Camelot days actually banded back together to play. The game is really fun and far less time consuming and difficult to just jump in and play as DAoC or even WoW. You can level exclusively through PVP, and it actually works and is probably the fastest way to level.

Anyway, due to the fact that I can have a better experience playing for 15 minutes in Warhammer than playing for 2 hours in DAoC, I went ahead and picked up the game, on the pretense that I would temper my obsession to a reasonable degree.

If you want to try it out, I’m on the Iron Rock Server - Destruction side. My character’s name is Yoritomo.

Professor Layton and the Curious Village

BJ | March 11, 2008 7:09 pm

Professor Layton is the first best true puzzle game I’ve ever played. It’s for the DS and really utilizes the interface to present a series of more than 100 puzzles and allow you to solve them. It’s wrapped in the veneer of an adventure game resembling an old school point and click. The adventure is secondary to the awesome puzzles you’ll find in this game.

The second puzzle I receive while playing the game is actually one that was asked of me by my father when I was about ten. He had a habit of asking me these odd riddles and brain teasers. This particular riddle involves calibration weights and a scale. There are 8 weights that are supposed to be the same weight but one weight is actually lighter than the other. You have a scale that you can use to compare the weights but you can only use the scale twice. What methodology do you use to identify with 100% certainty the weight that is too light? Some other examples of puzzles it asks are your typical matchstick puzzles. There are matchsticks laid out in a pattern and you have to solve the riddle by moving a limited number of matchsticks into a new shape.

There are puzzles of perspective, matching, logic, and quite a few trick puzzles where you really need to pay attention to what is asked. It is by far my favorite Nintendo DS game. They’ve even implemented a feature where you can download an new puzzle each week so it will have some value once you’ve solved all of the puzzles.

My only complaint is that hints are too readily available. After using one I decided to play the rest of the game without ever using a hint. It presents a much greater challenge if you only rely on your wits and puzzle solving skill.

Penumbra: Black Plague

BJ | March 6, 2008 12:37 pm

After picking up a new PC, I’ve started collecting a few gems in PC gaming. I’ve always loved adventure style games (Myst, King’s Quest, etc etc), and this style of game is sorely lacking on consoles. The best part about poking the dark corners of adventure gaming is that you’re bound to find a few hidden gems. The first gem I’ve found is Penumbra: Black Plague. I’m trying to get ahold of the first game in the series, Penumbra: Overture, but these things are hard to find.

Penumbra is a first person adventure game, with a robust physics system that seems far superior in normal tactile manipulation to something like Havok, which Half Life and other modern games used. The developers, Frictional games, consist of 3 people. The physics system was coded by them and my favorite part is that everything feels heavy. Things don’t just skitter about the room after a collision.

There’s very little actual combat, as you spend your time trying to hide and sneak around the creatures in the games, sometimes setting up traps. The gameplay is very puzzle based. In the first room you have to pick up a coin and put it in a vice to squash it flat in order to use it to open up the grate to the ventilation system so you can crawl out of your cell.

Just note that it is a Horror game. It’s scary… really scary. So many horror games have far too much confrontation, thus dulling the impact of survival. In real life you’re most scared when harm is imminent or even being done to your person. In games seeing harm done to your person isn’t as scary since it immediately breaks the suspension of disbelief in the world you’re inhabiting. By that… this game is really really scary. It relies a great deal on fear of the unknown, good sound design, and the weak position of your character trying to hide from the horrors in the game. Most computers should be able to handle the game as well. There’s a demo here.

A video here.

I’m going to have to pick up the first game as well.

Audiosurf

BJ | February 28, 2008 12:42 pm

Quick review. It costs 10 bucks. You can import your own audio files and it generates the level based on the file. It’s easy to play and it only costs 10 bucks. You can get it off of steam. I love audiosurf.

Go buy it. Click more to see a video.


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N the game

BJ | February 22, 2008 11:45 am

Combine jumpman and Lode Runner with ninjas and awesome physics and you get N. It was released on Wednesday on Xbox live. It’s awesome. I can’t actually describe how great this game is. Considering you can download the PC version for free from its homepage, you need to try it out.


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The Best Games of Last Year

BJ | January 30, 2008 1:05 pm
  1. Portal
  2. Bioshock
  3. Forza Motorsport 2
  4. Mass Effect
  5. Half-Life 2 ep 2
  6. Call of Duty 4
  7. Rock Band
  8. God of War 2
  9. Crackdown

There’s some notable stuff missing, but I haven’t played Super Mario Galaxy enough to form an opinion. Portal is unassailable in its perfection. Bioshock still has me pondering its story/narrative, with moments that still pop into my mind. Forza Motorsport is a great sim, where you can actually powerslide and do donuts (no donuts in GT4). Mass Effect is flawed but wonderful in its epic storyline. Half-Life 2 ep 2 had the craziest final showdown in recent memory. Call of Duty 4 crossed the line into modern war, both literally and emotionally. Rock Band is awesome fun, but isn’t too great when playing solo. God of War 2 takes everything from the first game and kicks it up a notch. And Crackdown does everything right that Grand Theft Auto does wrong…